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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
$ H6 D8 b" m+ z, K安定 āndìng - settle*- I+ g3 c) k  [# m

) d+ J  }, L7 ]2 b- r+ f6 K& b8 D1 s* E
B9 O& V8 ~1 Q) j
白 bái - white*' I) a6 J1 A' l; K' v; l
白方 bái fāng - white player*: b  Q5 X  Z1 E* i+ j
败 (敗) bài - failure*7 e3 ~. T. d( \. K' c' |0 g
败着 (敗著) bài zhāo - losing move
( m7 M$ _7 U4 \! [扳 bān - hane
8 ~6 h& n. E/ J- B0 O扳断 bān duàn - hane through
  T! v( F/ P/ C& c8 L板六 bǎn liù - rectangular six
9 x& y( J4 `# F: J, b: w; e半劫 bàn jié - half-point ko
* }1 g- [% M% l; c0 N5 [4 ?) H棒接 bàng jiē - pole connection
: \% d8 j; H# F5 f+ Y8 s7 H包围 (包圍) bāo wéi - surround*. ~3 o5 E! R1 t8 j
薄 báo - thin*) \% ^0 C$ t. B
保留 bǎoliú - retain; preserve*$ C" U6 L0 `7 \; ?3 O/ B& j- I
抱吃 bào chī - capturing technique by atari1 }0 V# n3 J* {$ R4 D7 L  k
本身劫 běn shēn jié - local ko threat
7 J3 {5 w; r* H本身劫材 běn shēn jié cái - local ko threat3 Q- y  ?: `1 a% l6 j
本手 běn shǒu - proper move
: A7 z# U) o2 C; h# X# j, v- {4 K笨重 bèn zhòng - heavy*0 t7 Q1 n2 L# I5 ^
崩 bēng - collapse*( r, s2 t7 G9 ]) w6 a
崩溃 (崩潰) bēng kuì - collapse*( u; J4 v" F8 `, n5 h3 H5 ?
逼 bī - checking extension
, S9 g9 j  h% e; n2 S$ G鼻顶 (鼻頂) bí dǐng - nose tesuji& p7 S6 ^3 e3 D; x1 ]% J( x
比气 (比氣) bǐ qì - capturing race9 I# ?. ]" n' `
比赛 (比賽) bǐ sài - tournament*
% d8 |- u  j  l边 (邊) biān - side*
+ G' l0 z9 V) }$ N3 W变化 (變化) biàn huà - variation*1 u% |. E( j0 E3 S0 A
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
4 g% ?3 z! J6 d+ y- f变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
5 `* s& V9 m  L$ ]0 \变着 (變著) biàn zhāo - unusual play
! I- E% a& p  F# x并 (並) bìng - horizontal stretch
: X$ ~7 @: D2 s8 z- b& [步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 c4 M) f9 A- h% Q* v/ w5 ]& y" L+ i
补强 (補强) bǔ qiáng - reinforce*
6 j% N, ^4 R8 _! ?  X1 P! K布局 (佈局) bù jú - opening; b( Y0 j+ W- R9 J, i: R
不利 bù lì - disadvantageous** a4 h4 b* W) T! _
不入 bù rù - suicide5 Q5 I! Z4 k+ _+ W8 z
不入子 bù rù zǐ - suicide
2 e  r, a% D' m) b不提三目 bù tí sān mù - three points without capturing8 h5 T+ J6 b' t3 H% h+ N
不提五目 bù tí wǔ mù - five points without capturing" b- P* }& f8 f, i$ r: n' q# {1 D

5 f* ]: L7 i( W* s8 W5 {  t' X+ W+ ~: G% u1 L
C
! E3 q- c8 l1 V" h$ d% t猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)5 T8 d! L3 t/ g! v5 I
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
' B9 V& p6 r1 _+ p+ m参考 (參考) cān kǎo - reference*
7 F+ u0 w/ x1 j  i" w: k" K# N残忍 cánrěn - bloody or merciless*
0 P8 A( r  W* o* c2 c; u3 O# n拆 chāi - extension6 R$ ]2 o4 M, R2 A1 W% z1 z
拆逼 chāi bī - checking extension; X2 D$ v  t- N# Q) E$ @& Q9 P* h& C
拆二 chāi èr - two-space extension
7 R! b; a( z0 E, P$ a拆三 chāi sān - three-space extension+ i! ^* L* J2 ^
拆四 chāi sì - four-space extension6 K- h! T0 ~: p+ j7 d9 [
拆五 chāi wǔ - five-space extension
. O* Y# o9 c9 Q' ~: Q! `5 w$ }1 i拆一 chāi yī - one-space extension. ~" l4 \- o- {) o; n
缠绕 (纏繞) chánrǎo - harassment technique1 @" m: h2 U7 K4 l
长 (長) cháng - stretch6 t: N* ]/ c7 p; Q9 K4 V
长考 (長考) cháng kǎo - think for a long time; S/ l6 G2 D+ x, r
长气 (長氣) cháng qì - increase liberties6 g2 E# L3 R3 m" B7 {
长生 (長生) cháng shēng - eternal life
( \7 e1 e3 [! R. c场合定式 (場合定式) chǎng hé dìng shì - situational joseki
- Z7 t) z4 ~8 o& _: W7 K超大飞 (超大飛) chāo dà fēi - very large knight's move4 u% b7 x5 D: \+ f
超高目 chāo gāo mù - 4-6 point
8 B1 C# r4 \" g7 ]9 t超时负 / 超时 (超時) chāo shí fù  - lose by time
' H  y8 t! Z8 ^$ W, G+ I- K超时胜 chāo shí shèng - win on time
( Z+ v9 m* L- o6 w  E: [) n: Y成功 chéng gōng - success*) I+ d. y4 V) k
成立 chéng lì - possible*2 I( N7 c' c: S* k, n' X. I( U
秤砣 chèng tuó - two-stone edge squeeze
; O' A# J% [, M6 q" `3 b吃 chī - capture
: I" d; Z1 x0 ]吃亏 (吃虧) chī kuī - loss*' o$ Y+ H0 a; V: d% _% S
持棋 chí qí - jigo
2 a" r% |6 E5 H- \# W9 ~冲 (衝) chōng - push through/ M" f& v( |; Q
重复 (重複) chóng fù - overconcentrated' q4 B$ a2 [8 w5 w" V5 T
初段 chū duàn - 1 dan  P" K9 h* m$ h8 Y4 s( G% w+ k
初级 (初級) chū jí - beginner level*
" i; m* A1 @, u" _出头 (出頭) chū tóu - getting ahead
$ V! X+ Y7 Z$ C8 b$ o/ H8 _  ^刺 cì - peep; N, x5 v/ Q4 p& r. ^0 @' R
次序 cì xù - sequence*
. C2 _. H7 \. w9 [# p错误 (錯誤) cuò wù - mistake*1 e$ G9 G4 N* B2 I5 ~
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points* v* V* p5 @3 K" r
. \: t, Z* H1 m. F
3 C) K; K1 O$ y  l
D+ ^, d8 n6 ^- Q3 S; g
搭 dā - attach
0 w+ O  {$ r/ c3 s: k打 dǎ - atari
; V) ?( T; k: k, o. }打吃 dǎ chī - atari8 |4 k9 e& K# |' N) J2 j4 A/ d
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one  g( M( Q8 w: q: L. Y
打挂 (打掛) dǎ guà - adjourn game0 \" h9 @0 }" }  D& H) B
打劫 dǎ jié - ko
. w2 k3 r' K2 Z1 q7 R" A2 t, F! B2 S打入 dǎ rù - invasion
' d8 H3 A7 N. s( i) q4 t( ]5 s. C: F打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 W6 g! U/ O5 s# |+ }) F大 dà - large*
& H( s: _7 l/ a" b1 u9 X8 _5 e大场 (大場) dà chǎng - big point
+ P: K8 L9 r. q. e- @  k. d+ d; s+ j大飞 (大飛) dà fēi - large knight's move+ B+ m8 S9 p  h$ V  t! {2 ]2 q1 n
大局感 dà jú gǎn - whole board thinking
6 q; V4 q( c+ \8 g# X- a/ |/ c" P* _大龙 (大龍) dà lóng - dragon*
  l( G  q; |2 l. v! v' t大模样 (大模樣) dà mó yàng - large-scale framework* ~4 P" h6 A9 m+ i' }& E' R
大盘 (大盤) dà pán - large board (19x19)$ U& J! M& T  O" ~  H8 H
大棋盘 (大棋盤) dà qí pán - large board (19x19)
1 u) O9 K  O+ m, y大伸腿 dà shēn tuǐ - large monkey jump) u' O- h; m. P* p) W1 v) T
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
& j- s0 ~4 H/ H( K+ L7 L9 s3 F大雪崩 (da4 xue3 beng1) - large avalanche& [0 U8 b4 m4 R0 j% k$ U
大压梁 (dà yā liáng) - Da Ya Liang9 `5 B- z3 o7 ^) C& D1 v
大眼 dà yǎn - eye with two or more spaces
4 K" S: @& _) z9 j& K大猪嘴 (大豬嘴) dà zhū zuǐ - j group2 B0 \* T  D! i" M* Z
带钩 (帶鈎) dài gōu - long l group
2 a% O& j. |! G4 S单关 (單關) dān guān - one-space jump
$ H/ c3 M: x0 N单官 (單官) dān guān - neutral point
; e' o$ n/ q1 h4 N' @9 V单劫 (單劫) dān jié - half-point ko1 q- w! [+ K4 e5 A# J/ H" s
单行道 (單行道) dān xíng dào - one-way street*
/ U3 t" O0 n* C8 i+ R6 ~挡 (擋) dǎng - block*
" }: D* {5 w7 f& z7 Y刀把五 dāo bǎ wǔ - bulky five. {3 p6 o+ e5 u' _# x' z
刀板五 dāo bǎn wǔ - bulky five0 g6 u, x+ g; ]
刀柄五 dāo bìng wǔ - bulky five1 I9 ?) w# k& I. A2 p, C
刀五 dāo wǔ - bulky five
) q+ v1 h3 Q9 q- o4 ~倒扑 (倒撲) dào pū - snapback! G, J6 G5 `4 H- z+ m% O
倒贴 (倒貼) dào tiē - reverse komi" P* k$ r) v% [" T6 S
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
. A+ t; \2 @: Z8 v低 dī - low*
) w& @; S) A; n9 u% X! e; |; |敌 (敵) dí - enemy*4 O! M+ j4 C4 D+ T
抵 dĭ - hold up; push against, to support, to resist*! s& O- W" |8 {9 n. b3 Z7 W0 L
抵抗 dǐkàng - to resist; resistance*
' u4 W: W, `5 T% {2 I敌人 (敵人) dí rén - enemy*. Y0 z# c, K. s7 c6 H, ]
地 dì - territory*7 \. X( l+ W, \9 h( x+ D5 }
地盘 (地盤) dì pán - territory*
9 L, Y" D( H* t  I# F地域 dì yù - territory*
7 |8 {- E6 D; G点 (點) diǎn - placement; point
- G' n- o5 J  l1 s# A' Z* S点方 (點方) diǎn fāng - eye-stealing tesuji) x4 P% E4 V/ J" Z/ S
点角 (點角) diǎn jiǎo - corner invasion  [/ H; [- K6 Y  g- ^+ a
点目 (點目) diǎn mù - counting
6 K2 L, s( g- D  w4 X点眼 (點眼) diǎn yǎn - placement inside opponent's eye
/ H  P- p8 o0 l6 G+ q调子(調子) diào zi - choshi
+ `4 I; u$ o' d1 i+ |6 |; M# n丁四 dīng sì - farmer's hat; pyramid four
! O: H+ X' i, |% @# Z* e顶 (頂) dǐng - bump
3 Y0 P* Z' o+ p9 |. D& g3 f定式 dìng shì - joseki
* d2 U0 r+ H5 I. g定型 dìng xíng - settle
& H  B, c6 I9 P6 S% j! b东坡棋 (東坡棋) dōng pō qí - mirror go
9 }( e; Z! B& U! a% ?斗方 (鬥方) dǒu fāng - carpenter's square
8 T7 R0 J) s; K0 }) E! j* f5 O读秒 (讀秒) dú miǎo - byo-yomi6 `; [  s; B5 r. v4 n
渡 dù - bridge under7 j1 U) v/ _9 o
断 (斷) duàn - cut*
* i7 Z3 [) I: X; `段 duàn - dan
2 t2 `* @4 s3 R( Q9 P3 `; P对策 (對策) duìcè - countermeasure*$ O+ \( H& ~3 j
对局 (對局) duì jú - play game*" b+ Q$ g( x1 V$ N
对杀 (對殺) duì shā - capturing race' Y0 y/ k+ W( }8 Y8 k) P& M. f0 `2 A- @
对弈 (對弈) duì yì - play game*
9 G& w$ h2 J7 L. u. G& q遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
7 n% e9 v: t1 ]! W$ j. S6 S多元劫 duō yuán jié - multiple ko9 E/ X3 t* C* Y2 _1 l5 m0 u* T# Z
; O+ s8 h" i, ~2 i. E! \
& ~8 M7 G( s9 \3 C2 v
E
4 I/ s4 k: K: n, w8 M恶手 (惡手) è shǒu - bad move
! m% S  L4 E5 [2 H3 r$ t: @二间拆 (二間拆) èr jiān chāi - two-space extension
8 s& Y( B6 D% u$ _$ J0 d二间跳 (二間跳) èr jiān tiào - two-space jump
& o. ?( @0 z& @% y* n( \* z9 g二连星 (二連星) èr lián xīng - ni ren sei
" b2 H. i0 a9 {  J. [; t) B- P二手劫 èr shǒu jié - two-step ko
* ]; H( V, m. R& [2 T( X
. u6 L9 b) `# F& I! h% T( ^. g! m# y8 _3 @! B. c) \
F5 ~; r( u) C1 |8 G2 M2 u
发展 (發展) fā zhǎn - develop*# T5 }- i4 S  ~6 F9 x" P1 \. x
法 fǎ method, way (also 下法 xiàfǎ)*% [: B9 @; ^) W4 F4 n
反扳 fǎn bān - counter hane
0 w4 x3 m7 v1 @: p" ^" Y/ I反打 fǎn dǎ - counter atari
' n/ s! j7 c( W反攻 fǎn gōng - counter attack
# t- b* Q7 a5 f4 ~反击 (反擊) fǎn jī - counter attack- C. E7 Y1 p* a2 L& ?: D# c3 h$ `
反夹 (反夾) fǎn jiā - counter pincer+ v  c7 V9 {. r+ j" N8 {
反提 fǎn tí - recapture8 F( l4 Y# y+ k3 c: y
方法 fāng fǎ - technique*
, a+ e  N4 |) E5 N) |" @9 B7 A5 u方四 fāng sì - square four8 r- c$ v7 N$ I! T, l
方向 fāng xiàng - direction*
0 k8 @/ s, S* Q5 _: e& j( x方形 fāng xíng - mouth shape& t! A  {7 I. \5 A$ F, p
防 fáng - defend*' w! R$ p% C, Q" F
防守 fáng shǒu - defend*2 G% D( k$ S& s1 M* B
飞 (飛) fēi - knight's move) }( w8 L% {  Y
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete  c0 f/ q0 a2 C
飞压 (飛壓) fēi yā - press" v2 l+ r4 N. G5 b* }6 b/ v
废着 (廢著) fèi zhāo - useless move5 U; ^, Y) J' o
废子 (廢子) fèi zǐ - useless stones) V( T% U4 {' l2 N% w$ z
分投 fēn tóu - splitting move
% P3 f( I+ e% [分先 fēn xiān - even game
8 T; `1 A( f' H. B( i1 M6 z: z封 fēng - seal in*/ H7 \7 ]( M  C2 P8 a
封手 fēng shǒu - sealed move
4 c5 }# I6 L$ `( f, k5 D封锁 (封鎖) fēng suǒ - seal in*
# o; {. c' b" B% l4 V浮棋 fú qí - floating stones% A4 y; S& l1 t9 j3 s
浮子 fú zǐ - floating stones
4 i$ u2 j1 c4 n: O负 (負) fù - lose*$ u0 z% s# N0 f+ {) F5 ~; V, g
复盘 (復盤) fù pán - game review
# x' Z% @; g0 O, N5 j! j! l( Q* S9 G0 s

: ~5 t8 m, e% v* N6 W6 ^  aG" C3 I. M; N, ]  O/ r" A' R
概念 gài niàn - concept*/ r$ S" a# }7 {& O/ j4 U8 ^
感觉 (感覺) gǎn jué - feeling*3 ?" k: m) I/ n0 S" R# v
高 gāo - high*$ X: a2 y: B+ K2 w% v+ z, F
高级 (高級) gāo jí - advanced level*- K. T; j* X9 Z6 |' w
高目 gāo mù - 4-5 point) e+ H- j7 S5 b. s( f
根据 (根據) gēn jù - base*4 d/ F8 m9 @% ~+ p) @% U
根据地 (根據地) gēn jù dì - base*3 t/ s2 M! O/ O9 d" ^, H
攻 gōng - attack*
- H* s) F3 E  f5 Q& E, u攻击 (攻擊) gōng jī - attack*2 q  i5 Y6 C. E: d& J0 o/ Z4 t
共气 (gòngqì) - shared liberty
+ _8 p3 _4 `( ?* x9 w9 K) m4 J公气 (公氣) gōng qì - shared liberty; n- W+ ^0 e( X, j: q/ p
攻守 gōng shǒu - attack and defence*
& h/ Z1 A$ \) i) c" X3 u6 I共活 gòng huó - seki) M& a& U* p, F7 F- j# T% |
孤棋 gū qí - floating stones2 K# ~# A& K5 p
挂角 (掛角) guà jiǎo - corner approach  c0 Y" y$ a( Y- O
拐 guǎi - bend*' B0 P, L/ J- x
怪着 (怪著) guài zhāo - ghost move# k5 T& f/ b8 C% Y; G
关 (關) guān - one-space jump
( m" Z% e9 b: B$ B" D; i+ s官子 guān zǐ - endgame" a2 C) n6 o- K; s: W% Z! }
龟甲 (龜甲) guī jiǎ - tortoise shell
  v* r# u9 R+ {$ C( t1 C1 s规则 (規則) guī zé - rules*5 B7 E1 p6 W& }3 G6 ]. y
鬼手 guǐ shǒu - ghost move" r9 s1 J6 I4 w: ?6 s
滚包 (滾包) gǔn bāo - squeeze; y& c. R$ i* o: [
滚打 (滾打) gǔn dǎ - squeeze
/ e2 ~$ T# I& ~: _滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze; `5 l6 ]0 @9 u, a0 W1 R4 ?1 }
过分 (過分) guò fèn - overplay3 j# V3 ^: O- b
国手 (國手) guóshǒu - national champion*1 {4 r: F! q" d

8 w9 O0 ~9 u1 C' w* L, q" m* q# A* s
* M; n7 ?# Z2 L+ m5 PH
+ Y8 [2 @1 l# F4 s4 Y. R韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
$ Q: y) @( a4 A" p好点 (好點) hǎo diǎn - good point# ~0 z: ^3 N. d. l5 I% p2 Z
和棋 hé qí - draw*! k" ?: g7 l- ^4 c7 f1 l
黑 hēi - black*
& O) U& a% j% q* b) H0 N) G- i& P  s# D黑方 hēi fāng - black player*
& m" [2 ^; X+ u4 p# m5 U/ F黑先 hēi xiān - Black plays first*
& v9 W8 R$ J! a) y% l; L% q猴子脸 hóuzǐ liǎn - Sake bottle shape7 V- `& ~# M/ x* C0 w$ h$ f7 @
厚 hòu - thick*
; |' V& a# G$ h- a" u后悔 (後悔) hòu huǐ - regret*
0 @* @- {) u( ^: P7 \5 q0 `后面推车 (後面推車) hòu miàn tuī chē - pushing from behind( W3 R7 n4 E  E: k% n/ U# b- S
厚实 (厚實) hòu shí - thick*
. T- L9 V" m  S0 y7 k厚势 (厚勢) hòu shì - influence*5 w( J0 ~; ^) G7 H  s; e
后 (後) hòu - after; later** |4 w) k% K) j  @& P$ a; V
后手 (後手) hòu shǒu - gote/ ?/ Y7 z6 r% T) p+ |
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture( Q6 h) A* g. ^: J( [: l& x
后续手段 (後續手段) hòu xù shǒu duàn - follow-up6 F7 S; b$ C; ^9 V9 N! n
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
! n) z' P. y) e5 @5 K: j9 z9 l虎 hǔ - tiger's mouth
8 L( j5 t! U) F* {/ p0 [虎口 hǔ kǒu - tiger's mouth1 P9 h1 H- y( Q4 ~2 e4 T& I
互破 hù pò - mutual damage  h. `) b; L( K3 X; U' J
互围 (互圍) hù wéi - mutual surrounding of territory; q7 O9 g$ `1 g
花见劫 (花見劫) huā jiàn jié - picnic ko
  Q+ F  b0 _' r8 J" q花六 huā liù - rabbity six
$ I: c$ s1 E; L8 b花五 huā wǔ - crossed five
. W/ Z6 O9 ]+ r& K1 w$ D还原 (還原) huán yuán - transposition' d5 {! b( O) s- d0 \8 q9 _0 l
缓 (緩) huǎn - slow*1 k, m- F* b! ]: m  r5 d6 v
缓慢 (緩慢) huǎn màn - slow*' W& D/ \& q: l. x$ @0 H
缓气劫 (緩氣劫) huǎn qì jié - approach ko
- r4 o2 I  }! e4 _) J缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
: o4 G( O+ }, M/ W+ Q, r; L缓手 (緩手) huǎn shǒu - slow
7 |- S0 e) E9 z, o  ~1 Y缓征 (緩徵) huǎn zhēng - loose ladder
* [1 i4 m7 A: S. g  m缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder3 Q! y& i1 ]" p- F  G. f; x: y
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique9 G& u# Z- A. H& I
回手 huí shǒu - take back*
, ?; t% n" l8 I' K/ N! z回提 huí tí - recapture  ?& B1 _$ I0 ?; s* S
悔棋 huǐ qí - take back*3 j- U4 X3 X) u
活棋 huó qí - living group
( w4 T; E7 O* P, L) ~6 s
+ D* V  j- y0 k- e' l8 g6 ]9 v. F
9 l0 o! t/ `5 ?- x7 |J
# |" g8 }1 \" U7 b% t& z" t9 [急 jí - urgent*
4 ]; e4 X2 G' K8 [3 W级 (級) jí - kyu
' [  o7 _  m3 r4 J* W# Q8 a4 B急所 jí suǒ - urgent point/ M! j' w6 v/ C
挤 (擠) jǐ - bump into diagonal; choke; atekomi
- t( D- q% D# y3 _& r% \3 q技巧 jì qiào - technique*
4 [& q6 ^) L& F3 \7 b9 y计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 R5 l( J& D! s4 \: M) d/ S佳 jiā - excellent*# a& x! t) m3 ?" w
夹 (夾) jiā - clamp; pincer+ S; C/ G# P# ^
枷 jiā - net, Y1 B0 B& c  W, v9 J* b3 L
枷吃 jiā chī - net/ J% G! c- {- b
夹攻 jiā gōng - pincer# h$ W  x5 J3 r2 p5 @3 M9 T2 F8 t. K0 I+ q
假劫 jiǎ jié - false ko threat
1 [* P# a1 H* L4 j2 N假双活 (假雙活) jiǎ shuāng huó - false seki
; f, F2 F( ^+ j& X; ?假眼 jiǎ yǎn - false eye+ x7 U/ K( C9 m: M* v
假眼活 jiǎ yǎn huó - two-headed dragon7 y0 u) ~9 e  B9 L- a1 u9 G; d1 K
尖 jiān - diagonal
9 ^4 f. k, Z; v$ m' K4 N尖冲 (尖衝) jiān chōng - shoulder hit
5 {8 ^/ c: Z1 A尖顶 (尖頂) jiān dǐng - diagonal attachment6 @; S' X9 f  b2 u9 D. b
坚实 (堅實) jiān shí - solid6 H$ o1 c5 H, E% I" o5 \: Y
见合 (見合) jiàn hé - miai
5 t! ?' I9 ^, X0 N, _教 jiāo - teach*; v9 I! W/ Y5 Z- E  j" Z0 s% l
交叉点 (交叉點) jiāo chā diǎn - point
7 s) e, u. d2 I7 }% ]交点 (交點) jiāo diǎn - point
1 R( k8 {$ @8 F' s2 Z焦点 (焦點) jiāo diǎn - focal point*$ M, T. D$ F5 Y) K% ~% C0 w7 ^
交换 (交換) jiāo huàn - exchange*' Z$ b2 _$ b" P0 Y' K5 p5 `9 X
角 jiǎo corner (angle, horn-shaped)*6 V6 a0 L; w8 W/ h3 S) F; T
叫吃 jiào chī - atari
. T* z' K( X0 w教师 (教師) jiào shī - teacher*) a) S; d! n+ _5 r( M
教室 jiào shì - classroom*
+ n( S$ u: x( s9 |基本功 jī běn gōng - fundamentals*( w; D" y( Q( L- l+ u3 X3 _
接不归 (接不歸) jiē bù guī - connect and die' B  X+ B; f: n. C1 H5 f+ G
劫 jié - ko2 a1 y& t, o) c9 }6 u5 H
劫材 jié cái - ko threat1 q8 _) F, ]& d" @
结果 (結果) jié guǒ - result*# J3 n. D1 c2 L0 M$ V, z% {
劫活 jié huó - live by ko
+ z, ^/ H: m: ]6 j诘棋 (詰棋) jié qí - life and death problem) b, E4 h/ ^* U
劫杀 (劫殺) jié shā - kill by ko
- F' o$ R9 l2 l# h* [! t3 d劫争 jié zhēng - ko fight$ o" U2 q  q9 N
解答 (jiě dá) - answer, solution*
4 a% U6 t( r+ w3 w金柜角 (金櫃角) jīn guì jiǎo - carpenter's square  I3 |( e' y" i1 v' Z1 e1 u  [
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
. b! w: p* g( Z紧 (緊) jǐn - tight*
/ I+ _- k5 e6 n/ H6 c6 Y紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties; S+ ^$ i9 X( W) w% g0 N' `
紧劫 (緊劫) jǐn jié - direct ko
$ Q  V% R/ ?( P) E紧气 (緊氣) jǐn qì - reduce liberties5 H8 j9 k" T$ y, v5 j# _* n8 K" f
紧气劫 (緊氣劫) jǐn qì jié - direct ko
' [) t# P/ u& d3 |% E禁着点 (禁著點) jìn zhāo diǎn - illegal point2 r! `! f5 C. R/ N
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)4 d5 }* b* ]$ k% {/ r
净活 (淨活) jìng huó - unconditional life: R1 r; v4 g  x5 @$ _8 G: s
净杀 (淨殺) jìng shā - unconditional death
9 @( f2 T; F/ i! d( V5 e4 B净死 (淨死) jìng sǐ - unconditional death) d1 [; `$ ^! I! k# E" `
救 jiù - rescue; save*. W; J/ p2 C) K
聚 jù - placement inside opponent's eye" y& ~7 K" m8 O: W! B: `7 l3 ?! c
俱乐部 (俱樂部) jù lè bù - club*
' j! L8 e  [8 `6 m4 L聚六 jù liù - six-space killable eye shape3 G7 ?; q. @+ l' N  u5 @% U' n6 ?
聚三 jù sān - three-space killable eye shape
& S" f. w% t. o: R6 {/ }0 B聚四 jù sì - four-space killable eye shape
/ K8 t. R) M, T5 A# \, M' _聚五 jù wǔ - five-space killable eye shape0 ^6 s& S, c# G! p: a" K3 e
决战 juézhàn - decisive battle*
( F& K+ R4 S" Z9 [诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
+ j( @6 ], k# Z& a. y# a# f' L3 i# I" U6 @

" j* X  n2 |  ~) z- j) b. [- qK; `0 G4 ~- b- [5 k3 F  m
卡眼 kǎ yǎn - falsify eye! t% K8 t9 E6 [3 I
开拆 (開拆) kāi chāi - extension& h4 k! g, [& |( ^; V: D
开花 (開花) kāi huā - ponnuki9 `1 H5 ?1 J7 @+ S4 }. I
开劫 (開劫) kāi jié - create ko6 M; L5 D/ V6 N3 w, I  O! g
开局 (開局) kāi jú - opening
  }( c5 H9 l1 f8 s, W; y; \% a看花劫 kàn huā jié - picnic ko
. ^( j9 T% X% @! d! z3 ?抗 kàng - to resist, fight; to oppose to defy*
+ G# T. [. a' m9 U靠 kào - attach one line higher than enemy stone; W, H% P8 @4 f" i7 Z
空 kōng - empty*
' ]7 V. a8 P" d) n空间 (空間) kōng jiān - space*
4 ]) O- Z/ [4 a* t: [% E空三角 kōng sān jiǎo - empty triangle
2 A9 k  j6 M0 v/ j空 kòng - territory*. T$ _+ i* I! }5 c1 L! `4 d! \
跨 kuā - attach at waist of knight's move# C( ]3 u4 u# j+ n" h
跨断 (跨斷) kuā duàn - waist cut$ @) s* h, J2 V. l- ^
快 kuài - fast*, F6 q6 k; x4 ?* q4 Y3 l8 ]- V
快棋 kuài qí - blitz game* {: {9 Z7 t& U  p( b' s6 Q9 S
宽 (寬) kuān - loose; wide*
+ l6 e  r0 {. K! ], ]' j宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
) p* L5 F: E; I/ q: i) M宽气 (寬氣) kuān qì - increase liberties" j0 Z* [# @% P3 \$ f
宽气劫 (寬氣劫) kuān qì jié - approach ko
1 I7 `% U) f3 t' B+ i+ u( A9 g) V亏 (虧) kuī - loss*
- g9 g6 H5 e7 @) y- w亏损 (虧損) kuī sǔn - loss*7 h* z5 q. D8 [6 d( r, q& H
扩大 (擴大) kuò dà - enlarge; expand*
8 b3 {7 F, {+ Y- ~扩张 (擴張) kuò zhāng - enlarge; expand*; J5 K( j! C: F* p* q% A
[edit]4 i( e* ~1 s) Q0 ~3 `
L4 W  d# D1 x& i' G& ~3 p
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
, O4 |" K0 l& K, K. `* ~拦 (攔) lán - checking extension; prevent opponent's advance*3 @7 I4 J8 m/ S. d. e: U
拦逼 (攔逼) lán bī - checking extension( V+ |: n' ?* i0 q* d5 l- V% w
烂柯 (爛柯) làn kē - ranka
% {( F1 D6 `" H老师 (老師) lǎo shī - teacher*
( a, H7 Y( F1 i/ m+ z- u老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
  i$ `: @. W/ l5 V类型 (類型) lèixíng – pattern, type*: D# A2 B! Y9 f
冷着 (冷著) lěng zhāo - unexpected move9 `) V: N  J" ^& p2 b9 B: F
利 lì - profit*: H8 Q0 E% u% G  {" {8 I
立 lì - descent; stand
, b/ B7 A1 D3 {; f$ Z$ Q利用 lì yòng - make use*
6 G9 E* _1 r7 u2 ^' x9 ?连 (連) lián - connect; continuous*
0 Y: t- p: v- T1 f% X3 E$ \! V, R2 K$ ^连扳 (連扳) lián bān - double hane7 d- p, ~, g/ j7 o# h% B" B% ?$ q
连环劫 (連環劫) lián huán jié - double ko
9 Y; J5 w# y7 @! o连接 (連接) lián jiē - connect*
7 S% A' Z- p0 C& w& j2 f: O5 W$ O, V' T联棋 (聯棋) lián qí - pair go
2 A- N! t9 E  T8 i% p, N0 d恋子 (戀子) liàn zǐ - reluctance to sacrifice3 c* p& Z4 e2 m8 F
两分 (兩分) liǎng fēn - equal*
; O2 F' D- O' O; {两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")$ v& b& n/ r0 i% S( \" Y
劣势 (劣勢) liè shì - inferior*
) _' t- c4 U% L6 H裂型 (裂型) liè xíng - split shape1 H: u0 R/ e6 }
龙 (龍) lóng - dragon*
1 A: K. b* K- o- o% {漏着 (漏著) lòu zhāo - oversight6 K. k0 O* ?4 q( J
落子 luò zǐ - playing stone on board
  A9 q' e: B  i. n6 W
/ O0 x# v* ^9 _- i, M
& i3 H3 K4 F. R7 L5 ?5 [M1 @8 K# ]. c. r9 o
满意 (滿意) mǎnyì - satisfied*2 k% a! b4 }( b; F, \* |, C
慢 màn - slow*# C8 T0 K- b+ x* v
盲点 (盲點) máng diǎn - blind spot( U& ^5 A/ ~. {/ A6 y% Y+ D
梅花六 méi huā liù - rabbity six
8 p2 Z" n7 `. O% }" h: P9 `' e梅花五 méi huā wǔ - crossed five
1 A  Z+ h) _9 s3 h4 Y! _4 d) `门吃 (門吃) mén chī - capturing technique by atari
: ]* J. q; `( o) j. M迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening+ ^! m2 Q- r# z  w$ w' e8 o' s( M
妙手 miào shǒu - excellent move$ ^1 ?% R' U+ ]
妙着 (冷著) miào zhāo - excellent move
# M- X/ [+ a  ?4 z5 K! x: V. g模仿棋 mó fǎng qí - mirror go3 L3 H+ }2 V& s
模样 (模樣) mó yàng - territorial framework# q1 R- S+ k5 K& w# O
目 mù - point of territory
( l% r* d0 W  G) ^) Q* @. g目外 mù wài - 3-5 point& Y0 W% `8 c* @, l  }, l4 T: q: P" S; _! R
; R1 }" O9 q; p( Z. r  h

1 L. Y7 }" k! M$ }N$ P% U$ X/ o: x5 J2 O4 j
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ e# @! F$ s+ e" O逆官子 nì guān zǐ - reverse endgame move
- [; R& }# N* p( b$ T7 v  O5 Y& D逆先 nì xiān - reverse sente
! l; S" c. g7 z逆先手 nì xiān shǒu - reverse sente! f4 \$ |# H# K  x
逆转 (逆轉) nì zhuǎn - overturn game' y( `: q* J) P. p% u  \
粘 nián - connect*
9 i+ i6 f6 b; W1 i7 |  M- j. Z! Z凝形 níng xíng - overconcentrated shape
; ]7 L* F( ?6 m! ^$ D& r扭断 (扭斷) niǔ duàn - crosscut% Y  F- T( s5 C% |& M, R* @' J  a  Y& T
扭十字 niǔ shí zì - crosscut3 d; ]9 |0 c4 l) b) [
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- G! D/ Q: n- _
扭羊头 (扭羊頭) niǔ yáng tóu - ladder( [' B3 x0 z0 C. @& x- t

9 k5 V: h5 G/ c! B' O: S( D* N  H- F
8 D& q' X' d6 `1 k9 n- X" C; zP& |, g/ Y' Q* M* Y5 O: {) @
爬 pá - crawl*8 Q. U+ o- R1 w! G' K
盘渡 (盤渡) pán dù - bridge under* a9 u. s  c- M/ Y) S
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner4 D7 _; E) t- d1 @
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
! A) C: u5 I: a( L抛劫 (拋劫) pāo jié - throw-in ko
, i4 Y+ Q3 G+ c" C& p8 x: a; v" E配合 pèi hé - coordination*
# i+ t% M+ B5 K# r$ O8 S& P碰 pèng - attach to the side7 O9 V' D! V/ t: d$ i, m" Q, U
便宜 pián yí - profit*( m( {7 h2 L' B0 R
骗着 (騙著) piàn zhāo - trick play, hamete
7 n+ E/ D8 {3 K$ h2 p( r+ V3 q( E平衡 píng héng - balance*
0 F1 w$ x" E+ G: h6 n破 pò - break*7 n$ C2 R# u% R5 o; }. N, c; H, o! r
剖析 - pōuxī dissection / self-analysis0 {# c7 z$ p: O1 ^  ^9 Q- ?" N
破解 pòjiè - solution, answer to a problem*
3 v) F# n; s) U- ~' W: L# ?- s$ Z扑 (撲) pū - throw in2 E) r+ P# K& X! j% Q2 J
葡萄六 pú tao liù - rabbity six
0 f/ z0 {5 g, N2 R) n7 E5 F谱 (譜) pǔ - game record
9 k5 {% l' |: M, E% [. |5 ]普通 pǔ tōng - common*
$ Q' Y3 u7 s2 b5 s0 W/ f( K[edit]
& ]. t* ^- S( Y- Z& F' q0 a. LQ1 U# O2 k; }/ N2 L
欺着 (欺著) qī zhāo - trick play, hamete  g5 Y' t  h' h; l& u
棋板 qí bǎn - go board! s% I9 M: p. Y! s5 D* Z2 w: g0 x3 x
棋风 (棋風) qí fēng - playing style9 C* |7 l, Y5 ~; X
棋盒 qí hé - stone container, J3 L) c& }5 j+ C0 n3 x
棋筋 qí jīn - key stones
+ v* ^1 k2 _$ i4 @& U* _棋精 qí jīng - key stones. f6 e, j' M# \
棋理 qí lǐ - go theory
* d7 X4 c& K) [4 E7 N4 t% E9 {棋力 qí lì - strength in go4 L% t6 s/ t: |; e" D. N) E
棋盘 (棋盤) qí pán - go board4 e# u& `& n6 j  m' H$ S7 h
棋谱 (棋譜) qí pǔ - game record
2 [  h. m: e; u, J; \0 Y, V棋石 qí shí - stone( b* g$ r$ C4 T) \( t! P  R
棋手 qí shǒu - player*
* ]* r. a1 O9 Z& ^; [: w5 c棋书 (棋書) qí shū - go book
/ }5 m( g. l1 K- s: T8 I# N棋院 qí yuàn - go institute9 Q. k) T$ D$ i
棋形 qí xíng - shape# f) F5 C, u! v; l- J/ c
棋钟 (棋鐘) qí zhōng - clock** ~, R% u, M# Z4 X$ o2 _1 Z
棋子 qí zǐ - stone
+ ], D; s- {8 P; h# X4 B( F' n+ s弃 (棄) qì – abandon, to discard, throw away
4 t3 k3 Z  B5 B' }6 [弃子(棄子) qìzǐ - sacrifice
5 ?0 [! i. ^* Z. c, y. t1 I% o# @- ?气 (氣) qì - liberty
7 o4 W+ z$ D7 f" i+ F9 E气合 (氣合) qì hé - fighting spirit
$ v5 e7 [: H+ g2 A2 K& q* L$ f气紧 (氣緊) qì jǐn - shortage of liberties
) W( t# s9 a' l+ N) i: y% W) I前 - in front, before*
+ ^  t& s! w: L* K5 v4 W! y: _浅消 (淺消) qiǎn xiāo - erasure; U# s( X: m$ y! y1 w( O& r
墙 (牆) qiáng - wall*. U1 T: c7 R" q2 E. Q
强 (強) qiáng - strong3 r# ?8 u% H! v/ b
墙壁 (牆壁) qiáng bì - wall*0 C% V. w) w# V- P# d% ~
强棋 (強棋) qiáng qí - strong group
- c: y  b4 X4 F  e/ N  p. F巧手 qiǎo shǒu - clever move
; y1 ]0 G0 l/ R+ a5 Z巧着 (巧著) qiǎo zhāo - clever move3 N9 u( v5 m0 u; V+ L, C" C
切断 (切斷) qiè duàn - cut*% B- z& T& o3 K5 j
侵消 qīn xiāo - erasure
& `( ?  {8 y* y轻 (輕) qīng - light*9 ^5 D! B' N# n% i+ A& f
侵入 qīng rù - invasion
) s5 U' @  _& J1 g7 V$ i轻盈 (輕盈) qīng yíng - light*
+ I5 F" d- z" g$ |, v- H求活 qiú huó - make life
" y& {) c/ i% x2 e) C9 \/ E% c: f曲 qǔ - bend% C6 B7 R: e/ m6 M! t
曲尺 qǔ chě - carpenter's square4 h  s' ?5 [* K/ ?2 a4 Q" J9 X0 X; u
曲三 qǔ sān - bent three3 W0 ^- R) b% @) Z3 d; I
曲四 qǔ sì - bent four2 J1 T) L, m3 z3 C5 U% [) Y. }/ D
觑 (覷) qù - peep
4 Z$ W4 c5 t* t) V8 ]权利 quán lì - privilege
) g) @7 O# b. H确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% `# _  a% R; ?; \- N1 B

  ^$ s2 o1 T2 l% h7 O
: V& X) C  s3 z  Q0 W0 bR  M: C% L2 d- _! a
让子 (讓子) ràng zǐ - handicap
+ V3 Q- Y$ p8 D0 V让子棋 (讓子棋) ràng zǐ qí - handicap game' }9 p8 b/ ?5 P
认输 (認輸) rèn shū - resign*
2 X& _& y, j  C0 E4 g/ b# D1 }弱 ruò - weak*
! ~8 \4 Q, J( ?5 }弱棋 ruò qí - weak group
( L' q8 K( O& E( W( w+ t3 _6 i& I4 z7 U) b5 ]
, m: [% `; d+ S7 G. W, e* J+ m
S) f0 h& b3 X5 p, `
三间拆 (三間拆) sān jiān chāi - three-space extension: n# d  v$ f/ ]3 S
三间跳 (三間跳) sān jiān tiào - three-space jump
: a9 q% Z( Z3 X- [三劫 sān jié - triple ko- Z: Y% s2 b  e; M1 G9 Z
三劫循环 (三劫循環) sān jié xún huán - triple ko
7 r5 t7 ~$ o9 w3 N' M) _0 E三连星 (三連星) sān lián xīng - san ren sei
- n# b+ \  ?- ~: }7 H" A1 E三目正中 sān mù zhèng zhōng - center of three stones, E! k: G6 U( P& V. v1 R, y
三三 sān sān - 3-3 point
: e0 K. w( s$ R; v三手劫 sān shǒu jié - two-move approach ko
2 C! V7 j- {2 G& C三子正中 sān zǐ zhèng zhōng - center of three stones
- O& _7 n- H0 u( ?; K; X杀 (殺) shā - kill*4 ^# N8 ~( z" J# P% j
杀棋 (殺棋) shā qí - kill' k( }  L) ~. r% _4 k  f. J& ^
杀气 (殺氣) shā qì - capturing race7 E' Z; u6 l9 R6 \  G2 b8 k" j3 B
上 shàng - upper*# j2 [, R# D. V# T# Y: U1 W" Y
上级 (上級) shàng jí - advanced level*2 ]4 a$ m8 Z8 I/ l/ O  g) j
上下同形 shàng xià tóng xíng - symmetrical position- u0 v( R. ~* n- j( n! l6 K  H* E
稍 shāo - somewhat; a little*3 Z  S9 I9 V0 d
伸气 (伸氣) shēn qì - increase liberties
2 f4 S/ a+ F: d. a3 e& R( U伸腿 shēn tuǐ - monkey jump
* B) w! i9 @$ @5 P( o5 C  z8 ]4 m生死劫 shēng sǐ jié - all-dominating ko; b, _) y1 b; q1 F: i& @7 u7 c# E
胜 (勝) shèng - win*
2 G. k+ ]7 D: q5 |* I" r胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
* P7 G, J" ]3 |1 \$ M* H胜着 (勝著) shèng zhāo - winning move! I7 |+ J& s9 C* n8 G, v5 J
失败 (失敗) shī bài - failure*
8 C! E) ?: c6 K实地 (實地) shí dì - solid territory& ~, ^* c) Q7 |  u8 {
十番棋 shí fān qí - ten-game match4 y5 [* Q! G6 t; l6 `
实接 (實接) shí jiē - solid connection. T2 B% V# z0 K0 J
石塔 shí tǎ - two-stone edge squeeze
" T1 K4 {2 ^" k: ^; s实战 (實戰) shí zhàn - actual game situation
9 ^1 ^/ H% T/ d( m+ }& O实战手 (實戰手) shí zhàn shǒu - situational move
$ w: g# N% C6 O) H. P! [, y# G! R势 (勢) shì - influence*
5 I0 ^7 f7 Q! C, L$ W室 shì - house; room*
6 G5 p% l" X% M# K势力 (勢力) shì lì - influence*. G# Q* _. U2 G6 T6 w; m, b/ T
试应手 (試應手) shì yìng shǒu - probe! |" h* M/ @' e% I1 M
收官 shōu guān - play endgame% Y) F8 d, H% n+ Q6 R
收官子 shōu guān zǐ - play endgame
% m& ~' z5 b9 y收后 (收後) shōu hòu - last play
$ r/ b) Z; B) c+ \: Y收气 (收氣) shōu qì - reduce liberties
! J7 d) n& E/ s6 b: ^# U0 w守 shǒu - defend*7 a2 @7 C& L5 c+ R' G* i/ e: U
手 shǒu - move
  d6 a! P- v: A8 N+ S1 X1 o1 z手段 shǒu duàn - technique*
  A; G$ B9 S' z$ j6 o* t) b手割 shǒu gē - reorder sequence! Z- u  F; x: r" G. t3 O
守角 shǒu jiǎo - corner enclosure
2 h9 X# T* }8 ]* Y: C手筋 shǒu jīn - tesuji  f8 D0 _; t" p9 R1 g
手顺 (手順) shǒu shùn - sequence. v5 K  g& y0 |# e
手谈 (手談) shǒu tán - hand talk
6 @6 J5 d! z4 c$ ]) C1 R' J) L授先 shòu xiān - one stone handicap0 t" A- `% _& v% R
授子 shǒu zǐ - handicap
/ Y8 U, I3 y) w1 M& S授子棋 shǒu zǐ qí - handicap game% G  y( A+ V' c) D( F
书 (書) shū - book*
) K  M+ `8 T1 H输 (輸) shū - lose*8 n% @+ g5 c: H1 e3 {- a
书本 (書本) shū běn - book*9 z0 i9 Y# y+ ^6 s5 q" v( s
数目法 shǔmùfǎ - territory scoring
) J" H- O! l( J0 R- n数子法 shǔzǐfǎ - area scoring
+ T# o& v" e. g5 ]  E/ `梳形 shū xíng - comb formation
  i6 Z, u, P* K7 d& D) V梳形板六 shū xíng bǎn liù - comb formation' h% k. ~4 K: y
双 (雙) shuāng - bamboo joint& {5 d9 d1 y) z/ ^" p
双吃 (雙吃) shuāng chī - double atari# p/ q7 B, d9 n0 S
双打 (雙打) shuāng dǎ - double atari
* l; }0 _6 V# y; B+ x* y+ {5 O双打吃 (雙打吃) shuāng dǎ chī - double atari
+ {4 X; B* d9 S3 z5 g双倒扑 (雙倒撲) shuāng dào pū - double snapback
2 Q9 q! \7 B# Y4 A双方 (雙方) shuāng fāng - both sides*; J% f% \5 I5 }$ k
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
; \9 y" Y# E# X% H2 R: f+ h双挂 (雙掛) shuāng guà - double approach2 X5 f2 g) b  u: M
双虎 (雙虎) shuāng hǔ - trumpet connection
" p( h" S1 G0 {0 m. ?双活 (雙活) shuāng huó - seki
0 H9 u) _+ Y! M2 s; b& c双叫吃 (雙叫吃) shuāng jiào chī - double atari
5 R4 k+ v, b5 l) u双劫 (雙劫) shuāng jié - double ko) L  `  E4 C; m  W! U3 q$ D1 F
双征 (shuāng zhēng) - double ladder
; f' P, `5 Z9 V顺序 (順序) shùn xù - sequence*
% V" \) e) X% \5 v& j( ]! Y死活 sǐ huó - life and death( p: C) ^1 `5 ?2 K* R
死活题 (死活題) sǐ huó tí - life and death problem
2 `5 ^9 |4 C# \1 w6 G. H死棋 sǐ qí - dead group
! Z  E$ a  q8 I: Y; G) r死子 sǐ zǐ - dead stone9 s& N0 r% r% i6 e7 g5 ~) ~8 r
四间拆 (四間拆) sì jiān chāi - four-space extension$ t0 X! j) F. ], F) q1 s
四角穿心 sì jiǎo chuān xīng - occupying four corners and center) }9 F1 e# j, w& G* L  Q" d7 W
四劫 sì jié - quadruple ko
; U0 f+ o1 Y1 C$ q5 l- q四劫循环 (四劫循環) sì jié xún huán - quadruple ko1 p0 `% e9 r. d( C( x  {
四连星 (四連星) sì lián xīng - yon ren sei, Y2 g' S6 x& t
松 (鬆) sōng - slack*/ d4 W; E/ h- {
松气 (鬆氣) sōng qì - increase liberties
" B% v! K1 T5 @6 K& D4 G- k松气劫 (鬆氣劫) sōng qì jié - approach ko1 m3 X( F3 F2 i" s. D
俗手 sú shǒu - crude move
6 K! t8 O7 t5 d  ~( ]随手 (隨手) suí shǒu - hasty move
8 m, V4 F9 Q" A4 h! n- z随手棋 (隨手棋) suí shǒu qí - hasty move
4 b! r7 l' g9 w. h# j" V损 (損) sǔn - loss*
* m$ _) r2 m7 I, }6 @损劫 (損劫) sǔn jié - losing ko threat1 D1 M. K* ]7 r- _  Q/ W
损失 (損失) sǔn shī - loss*
6 V* O+ f( u% k5 N0 J. N  s顺序 (順序) sùn xù - sequence*
8 ]* c) y" M% i) v' l$ m) Z+ j& w0 L2 m1 U1 i2 e( y
( |/ k7 u3 j$ W; D; i
T
- @2 V# K$ `7 \2 [0 E9 x台象 tái xiàng - Tower
1 i/ p. @/ [) q2 n/ I, e1 d9 F1 N弹性 (彈性) tán xìng - flexibility*. a2 r# E, H+ y8 W
搪 táng - block*. {$ e& {7 E% X
套劫 tāo jié - two stage ko$ f" L- d( ]; P
逃 táo - escape*1 w& _! ~+ {# V  E, ~; q$ i
逃遁 táodùn - to escape, to run away, flee*
9 l( t3 c' E9 D# [& R逃生 táo shēng - escape*- k5 n0 F% N( h, H6 o$ Q; L7 e
腾挪 (騰挪) téng nuó - sabaki
4 [4 d% w' Y1 f提 tí - remove from board
: N7 [& a2 v( z提劫 tí jié - taking the ko8 [1 e3 ]" h: C# k: q9 ~" \9 U
提子 tí zǐ - remove from board
* z+ o( |* Z/ C8 X天王山 tiān wáng shān - tennouzan' B0 [& U. p& J
天下大劫 tiān xià dà jié - all-dominating ko5 d. `" N/ A& e! e5 \; I& U; c# @
天下劫 tiān xià jié - all-dominating ko0 |) ^+ C4 }$ l! f8 |8 D
天元 tiān yuán - tengen: x/ Z4 I' i/ j
跳 tiào - jump*- V. x' o# A7 s- e9 F
贴目 (貼目) tiē mù - komi
% A  q6 a- P5 k. [铁柱 (鐵柱) tiě zhù - iron pillar*3 o3 F& u* [4 v9 ?6 Z0 [6 ]
挺 tǐng - push up; stand*
/ v% r  }, d1 y: Z  c/ v投降 tóu xiáng - resign*
2 ]9 _  t/ R4 P2 C! a$ l, c# f$ _投子 tóu zǐ - resign  \8 _3 a- i1 s. F  G+ K# N& w
透点 (透點) tòu diǎn - placement
, z) a% m2 r( m; z+ y8 X! I) V9 g图 (圖) tú - diagram*
6 O5 k9 T* W+ ~( \& d退 tuì - pull back
( e1 T. {/ {0 L" Z& ~  N托 tuō - underneath attachment0 b0 y8 k9 F; r
脱出 tuōchū - escape, break out
6 U" u9 y, F! Z! n8 z& U0 v6 H脱骨 (脫骨) tuō gǔ - under the stones
! |+ N1 B, x3 q7 Z* i: i; _7 b# i: _脱先 (脫先) tuō xiān - tenuki
5 q) N7 y* {0 S% S# e  n: `4 g1 y
7 W: M! X7 v! Y& ~
W
, U8 m* K% Y3 r* m4 X挖 wā - wedge& I( H0 ^2 E4 O# P; N, b4 {
外目 wài mù - 3-5 point
3 g: O( f. f5 |* C6 `外气 (外氣) wài qì - outside liberty
- g' t0 W* ^5 |1 U8 N3 R弯三 (彎三) wān sān - bent three) ]2 k, r/ o3 {' q% D9 E
弯四 (彎四) wān sì - bent four1 I& Y% R& k- C* U
万年劫 (萬年劫) wàn nián jié - ten thousand year ko. `5 ]# v$ f* j3 M
围 (圍) wéi - surround*1 ]: h6 `# D% Z2 w
围棋 (圍棋) wéi qí - go* J, L  x: f: g! L6 b
尾巴 wěi bā - tail*" f6 v- `4 r9 X+ c
味道 wèi dào - aji
  D% c8 Z' S: L- i文凭 (文憑) wén píng - diploma
/ U" A5 `/ K0 D( U- [; c9 H0 O稳当 (穩當) wěndang - stable; firm*
6 k/ j* q) A0 u" l# H问应手 (問應手) wèn yìng shǒu - probe9 o8 \  p- j) k# R) y3 r
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest8 v/ J  Y# C  |) E  h5 H4 [: V
无理 (無理) wú lǐ - overplay3 n# c) p: T8 e( E# L
无忧劫 (無憂劫) wú yōu jiě - picnic ko+ Q; o$ [9 v5 H' T5 w8 M7 y8 c
五子棋 wú zǐ qí - gomoku narabe
  a9 `! ]  ^" B% U. F$ |( o; \五间拆 (五間拆) wǔ jiān chāi - five-space extension
( v  e# O/ _$ D. f, A: b五连星 (五連星) wǔ lián xīng - go ren sei
0 {3 I$ ^( [: E0 Y( H/ F( \. ]五五 wǔ wǔ - 5-5 point8 j' A; i1 B- `* ~7 ^8 d) Y7 p8 @

7 P6 b8 P- |/ E  D3 d: {# q$ w' j, L7 t+ i
X
7 ~$ c3 K* B+ C$ X) z/ v细棋 (細棋) xì qí - close game, o* S+ G/ k+ V# ?# I. \
瞎劫 xiā jié - false ko threat
( G! l) L9 f! E6 `下 xià - lower*2 a) u7 j6 W3 ~4 I
下法 xiàfǎ - method*
; f2 r5 A" ?- ]/ ~3 k) I/ i0 l先 xiān - before; first*9 v8 E/ R* V$ \( u
先手 xiān shǒu - sente
2 ]0 ~$ [. `; s+ K, Y# n先手劫 xiān shǒu jié - a ko in which the player makes the first capture
% ]  P4 ~1 {& T  N先手利 xiān shǒu lì - forcing move+ f( {6 Q$ ^" E/ Y
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
% w! \& G' x/ I; Y3 u陷阱 xiànjǐng - a trap*
+ A% N9 `0 d, w  m9 e: Z象步 xiàng bù - elephant's move- o) D2 f2 @& G/ U" u
象步飞 (象步飛) xiàng bù fēi - elephant's move
" x  C2 V0 r5 k象飞 (象飛) xiàng fēi - elephant's move! H5 C2 z- {7 s" B
向小目 xiàng xiǎo mù - facing 3-4 points; Z& S. \/ R( x! f+ X7 N& _
象眼 xiàng yǎn - center of elephant's move
; o' `6 C. P" s消劫 xiāo jié - ending the ko
1 {+ J0 K4 o' }5 m* [小 xiǎo - small*0 K) H3 R# P9 J+ G! O/ n
小飞 (小飛) xiǎo fēi - knight's move) p" s1 Z0 W) I$ E4 b8 z3 t
小尖 xiǎo jiān - diagonal  {8 ~) [6 E: q
小林流 xiǎo lín liú - kobayashi opening
, a/ R! C  F1 S& u; X7 {9 S, m小目 xiǎo mù - 3-4 point9 \7 i- Z: Y( Q" e* v" ?5 d
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)! X! ^' D2 B  i6 }  m. t
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
  n& O1 k' r. p  o小伸腿 xiǎo shēn tuǐ - small monkey jump& Z: Y) }+ K; Z3 F+ E* D6 F
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
& D4 t# `+ h7 v- w7 b效果 xiào guǒ - effect; result*
) J0 Q2 m0 I! K4 R! e效率 xiào lǜ - efficiency*
1 k$ @* O6 J5 M0 G3 N新布局 (新佈局) xīn bù jú - new opening
# j, I/ k' a) c5 Y新手 xīn shǒu - new move
; u& H( s( P/ D/ h$ D( C9 \2 ^0 l5 k星 xīng - star point
8 Z# s+ l' F& J星位 xīng wèi - star point
* r% v, |9 I' o形 xíng - shape*7 Y! y' Q( h2 u) O- P+ A& C9 P6 U
形势 (形勢) xíng shì - situation*# F8 {( K) }# T; c- C; G. p  e+ k
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement& h0 l# Q; n6 k* [; E3 Y0 D: E5 ?
形状 (形狀) xíng zhuàng - shape*
; e/ o* z5 U) d% E秀策流 xiù cè liú - shusaku opening. a. ?  w- i( b! J7 w- K
虚手 (虛手) xū shǒu - pass8 d$ G* _, G4 v
虚着 (虛著) xū zháo - pass2 S! s, _  h2 ]2 B" T% \' s
序盘 (序盤) xù pán - opening5 H0 z( z8 D, e% Y9 ]+ R
学生 (學生) xué shēng - student*
. l: k  ~) L3 {- @雪崩 xuě bēng - avalanche*
. H" }6 I$ R" _9 }& A循环劫 (循環劫) xún huán jié - double ko
5 u  z! u0 k7 v$ i0 d) f( H0 \5 s9 f6 X

6 F3 c4 z7 s4 z7 d0 A0 `Y
8 l; A- [/ }, ]: [; _$ L4 G压 (壓) yā - push down*8 A/ l" z& m1 B% |9 U
压力 (壓力) yā lì - pressure*
- {8 L/ _$ o# m) r延气 (延氣) yán qì - increase liberties
3 ^3 G. r3 f. ?$ X8 U0 G眼 yǎn - eye*. x# v% x3 d; Z# {8 @- \; u
眼位 yǎn wèi - eye potential; eye space: Q8 d* ]; n8 r4 ^
眼气 (yǎn qì) - eye liberties
7 Q& _6 V0 o1 t6 e* ?; |/ V  D眼形 yǎn xíng - eye shape; eye space0 L9 E& R0 S( ~! f  {% O: Y# O
妖刀 yāo dāo - magic sword& E4 H" q% j# q8 ~+ Q
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
% p/ y* n7 h% L/ t0 |/ }要点 (要點) yào diǎn - vital point* y" |& Z; T7 `) ]
要子 yào zǐ - key stones
: c3 W1 ~0 Y7 z: ?. c业余 (業餘) yè yú - amateur*7 g% }6 R0 U& v' W+ n, O9 \
一方地 yī fāng dì - one-sided territory
4 ]. G% k) \1 H一间拆 (一間拆) yī jiān chāi - one-space extension
% q1 m4 D- h9 P一间跳 (一間跳) yī jiān tiào - one-space jump
3 R$ k% {+ |* B% o' `# [一手劫 yī shǒu jié - direct ko) H0 h" f7 l* g2 U2 [/ @2 t
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
: I/ \2 b* X+ ]& X- a疑问手 (疑問手) yí wèn shǒu - questionable move5 e% L5 Q$ G" W2 U$ h, ~
弈棋 yì qí - play game*& u7 k7 T9 ?7 E# P
引征 yǐn zhēng - ladder breaker* h) c  C  R% h6 `# G+ v, U# s
赢 (贏) yíng - win*7 W( m& L( \+ U# F  F" q* l
应氏 (應氏) yìng shì - ing's
! P& J3 Q/ d7 L# }5 I7 M硬腿 yìng tuǐ - first line descent
% E6 b) i6 |& `0 a; i; C1 o% P" K优势 (優勢) yōu shì - superior*# B8 P) P% |& m; L% [" ^  Y+ n2 f- @, Z
有利 yǒu lì - advantageous*6 G% o$ G! V6 N! h" a" D3 L
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye( `  o  I6 f" k+ }9 |
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
/ e; R( h& l2 b5 g: c) }右 yòu - right*
* M& [2 C5 m. F) O- P! _余味 (餘味) yú wèi - aji
$ j  {7 U* C7 W, R: v愚形 yú xíng - dumpling shape
2 g5 G& H! K  a% y/ n! v* g& _4 q! s宇宙流 yǔ zhòu liú - cosmic style" c7 f* M! z6 x+ a
原则 (原則) yuán zé - principle*) o, m; e8 ]. d- ?* d3 V9 `- H$ }- s9 E
院生 yuàn shēng - insei& }/ {* Z) S; A1 \; i9 u, F9 ?
7 B: B7 _) V/ L- Q* C
, U# w+ o' K' ^' J  ?
Z) U# K% }! n0 Q1 C; `$ E& x" _
枣 (zǎo) - jujube (Chinese Date Wood)*
( \0 P' t5 `+ Q! h5 n扎钉 (扎釘) zhá dīng - iron pillar*
! {. H$ g/ F( T) t长 (cháng) - stretch
, Q# z  t" j, I% s: F胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi7 h$ M" q& y$ I* T. P
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
2 B5 U3 k7 L8 g$ `6 q着 (著) zhāo - move
! m% q. D, b! O真眼 zhēn yǎn - real eye
9 H$ w, a/ U# t9 l" c镇 (鎮) zhèn - capping play
3 v- e1 H6 J. T$ `' X镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
8 {/ O% j" ^: S镇头 (鎮頭) zhèn tóu - capping play
  m* d& h% ]2 l1 T' c证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma7 |- t' w! x- l+ c/ Z. c0 Z; J
征 zhēng - ladder
; z! }! `6 t0 z- d* `/ y争棋 (爭棋) zhēng qí - official challenge match
3 j9 Q: s# ^/ k" [0 m征子 zhēng zǐ - ladder  t/ d5 `+ c  p# x
征子劫 zhēng zǐ jié - ladder ko
" C; p+ F1 b. S. |* U- X# C整体 (整體) zhěng tǐ - chain
  p) k0 `6 _; V' D整型 zhěng xíng - settle
2 r4 e$ B7 r  H( S5 f1 a正解 zhèng jiě - solution*/ u$ y9 Z' c) D# ^
正确 (正確) zhèng què - correct*' w4 I: L) I+ q8 i/ d* Z
证书 (證書) zhèng shū - certificate*
9 L; t2 B( t/ ~5 [正着 (正著) zhèng zhāo - proper move1 V. l) t& ]1 ]! B' _. n* K
指导棋 (指導棋) zhí dǎo qí - teaching game
% n+ z( |6 z4 c直二 zhí èr - straight two& \: F# s" V5 N% Q2 C
直三 zhí sān - straight three$ X" h9 |5 `$ _. I+ d6 e* D9 d$ r
直四 zhí sì - straight four$ x* Y: E' z5 s$ i( b
职业 (職業) zhí yè - professional*
1 a6 ^+ N/ U# V. o; N1 D5 \只此一手 zhǐ cǐ yī shǒu - only move
; j: x& u# a5 K# J; @治孤 zhì gū - managing isolated weak group$ A% b4 b; _; b+ Z+ ~
中 zhōng - center*
4 {3 i  l. K* ?1 N5 @6 L- ?钟 (鐘) zhōng - clock*8 |; C3 u" ]( j8 d4 }) E: r5 ?5 @$ |
中腹 zhōng fù - center*9 w) y9 D7 Q5 M6 X, a2 }/ g! U
中国流 (中國流) zhōng guó liǔ - chinese opening
! r8 P9 m2 r4 ?, y2 Y中级 (中級) zhōng jí - intermediate level*
0 b( u# K9 ~* V; [' L; z终局 (終局) zhōng jú - end of game+ n- B2 G% L8 Z4 a% j
中盘 (中盤) zhōng pán - middle game
* P& F5 i. T2 o$ L5 T终盘 (終盤) zhōng pán - endgame
5 I/ Y6 M2 Q$ N6 `中心 zhōng xīn - center*7 Z( U2 t( j. }" H- f: U
中央 zhōng yāng - center*
7 W: B# L; g: U2 j( L- I中原 zhōng yuán - center*
1 \; L- K0 c9 M6 D" s! l4 q& a( L重 zhòng - heavy*
, C3 T4 x1 p4 c% o% S, d! [主动 (主動) zhǔdòng - (to take the) initiative*
" I* V3 {4 C3 }/ X) z& M专业 (專業) zhuān yè - professional*
8 F  P3 j) m( V/ e, W, P转换 (轉換) zhuǎn huàn - exchange*
7 V1 j# [) j. u; p8 f& d% ~2 j装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback( N, ^7 h8 x9 @' o
装劫 (裝劫) zhuāng jié - a move that threatens a ko
% s3 E2 Z+ y# }( s0 E7 o撞气 (撞氣) zhuàng qì - reduce self liberties
# f% v3 y! M9 |. \: ^2 X追 zhuī - chase*8 U1 }; G; D4 O$ I8 C3 Z/ K7 k
追捕 zhuī bǔ - chase*
( m) ^' e) s, u2 N+ [- u子 zǐ - stone; unit in chinese counting  M7 c$ Y9 f  o5 i7 o$ [6 y
自然流 zì rán liú - natural style0 A6 P5 T3 `' P$ A# }3 ?
自杀 (自殺) zì shā - suicide*
5 z& \' i1 g  n/ M. F左 zuǒ - left*
  J6 P! B  T2 l8 z3 y! S; u6 Y: H& V左右同形 zuǒ yòu tóng xíng - symmetrical position
  x) e5 l) e! a! E+ M做活 zuò huó - make life  G! Y2 ?6 F+ D& p; [) n4 U9 x
做劫 zuò jié - create ko+ W  y: s6 Y* C  v6 F/ Q1 e
作战 zuòzhàn - combat*
. J) O7 X. @! a7 ?" J: R' p做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)* f. q- u8 p2 f9 D6 S
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