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Here we take this opportunity to talk of 9138 patch in Wrath of the Lich King. Nine professions change a lot. That is to say, each profession has its alternation. But at this time, we briefly introduce several professions first. The alternation of those professions, see below information: First of all, we make mention of Glyph. Take Shaman and Paladin ad example. Shaman: 1) Glyph of the Earth Elemental Totem-reduces the cool-down of your Earth Elemental Glyph by four minutes, up from three minutes. 2) Glyph of the Fire Elemental Totem-reduces the cool-down of your Fire Elemental Glyph by four minutes, up from three minutes. Paladin: 1) Glyph of Holy Light-heals five goals within 100 yards now. 2) Glyph of Flash of Light-- now heals the targets over 12 seconds, down from 15 seconds. Now we are going to make discussion of Death Knight and Mage. Death Knight: 1)Blood: blade barrior-changed when you have no Blood Runes. Heartstrike-add the damage.( now Rank 6 60% weapon damage plus hfkeughew 220.8 damage, an additional 110.4 damage on per disease, old rank 6 50% weapon damege plus 184.0, and an additional 92.0 damage per disease.) Dark Command range increased to 20 yards. ( Old five yards) 2)Frost Cheap wow gold buy wow power leveling aion I used to endlessly wow power leveling tease my husband about his love of the video game World of Warcraft. Whenever he wow gold played, he would get drawn in, and sometimes stay up all night playing. I don't mind video games, its just that the wow power leveling total dedication and focus on the game was a little annoying. I mean, I need attention too, right? He always encouraged me to try the game out, and I finally did. Frost Presence- Armor contribution from items increased to 65% Frost Strike-- cann't be dodged, blocked and parried now. Black Ice-frost damage doubled. Tundra Stalker Passive Ice Touch Damage lowerd by 25%, expertise increase doubled. Rune Strike-Runic power cost lowered to 10, and damage increased. Now only useable after an attack is dodged or parried. Can not be dodged, blocked and parried. Unholy: Blood-Caked Blade-chance to proc doubled. Scourge Strike Damage lowered. Mage: 1) Missile Barrage- gives your blast Arcane blast, Arcane Barrage, fireball, frostbolt and frostfire bolt spells a 4/8/16/20% chance to reduce the channeled duration of the next Arcane Missiles spell by 2.5 seconds and missiles will fire every five seconds. 2) Torment the Weak- changed to your firebolt, fireball, frostfire bolt, Arcane Missiles, and Arcane Barrage abilities deal 4/8/12% damage to Snared targets.
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